Square Enix : Results Briefing Session for the Three-Month Period Ended June 30, 2023
August 04, 2023 at 12:14 pm IST
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Financial Results
Briefing Session
Three‐Month Period Ended June 30, 2023
August 4, 2023
SQUARE ENIX HOLDINGS CO., LTD.
Statements made in this document with respect to SQUARE ENIX HOLDINGS CO., LTD. and its consolidated subsidiaries' (together, "SQUARE ENIX GROUP") plans, estimates, strategies and beliefs are forward‐looking statements about the future performance of SQUARE ENIX GROUP.
These statements are based on management's assumptions and beliefs in light of information available to it at the time these material were drafted and, therefore, the reader should not place undue reliance on them. Also, the reader should not assume that statements made in this document will remain accurate or operative at a later time.
A number of factors could cause actual results to be materially different from and worse than those discussed in forward‐looking statements. Such factors include, but not limited to:
changes in economic conditions affecting our operations;
fluctuations in currency exchange rates, particularly with respect to the value of the Japanese yen, the U.S. dollar and the Euro;
SQUARE ENIX GROUP's ability to continue to win acceptance of our products and services, which are offered in highly competitive markets characterized by the continuous introduction of new products and services, rapid developments in technology, and subjective and changing consumer preferences;
SQUARE ENIX GROUP's ability to expand international success with a focus on our businesses; and
regulatory developments and changes and our ability to respond and adapt to those changes.
The forward‐looking statements regarding earnings contained in these materials were valid at the time these materials were drafted. SQUARE ENIX GROUP assumes no obligation to update or revise any forward‐looking statements, including forecasts or projections, whether as a result of new information, subsequent events or otherwise.
The financial information presented in this document is prepared according to generally accepted accounting principles in Japan.
(Amounts under one hundred million yen are rounded down)
2
Financial Results
First Quarter of Fiscal Year
Ending March 31, 2024
3
Consolidated Statement of Income
Q1, FY2024/3
(Billions of Yen)
Fiscal Year Ended
Fiscal Year Ending
March 31, 2023
March 31, 2024
Q1
Full Year Results
Q1
Changes
Full Year
Changes
Forecasts
Net sales
74.8
343.2
85.6
10.8
360.0
16.8
Operating income
14.4
44.3
3.0
(11.4)
55.0
10.7
Operating income margin
19.3%
12.9%
3.6%
(15.7pt)
15.3%
2.4pt
Ordinary income
26.2
54.7
9.1
(17.1)
55.0
0.3
Ordinary income margin
35.1%
15.9%
10.7%
(24.4pt)
15.3%
(0.6pt)
Profit attributable to
18.3
49.2
6.3
(12.0)
38.5
(10.7)
owners of parent
Depreciation and
1.7
6.9
1.6
(0.1)
9.9
3.0
amortization
Capital expenditure
1.4
9.6
3.8
2.4
11.7
2.1
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Consolidated Statement of Income
Q1, FY2024/3 by Business Segment
(Billions of Yen)
Fiscal Year Ended
Fiscal Year Ending
March 31, 2023
March 31, 2024
Q1
Q1
Changes
Net sales
74.8
85.6
10.8
Digital Entertainment
53.5
62.3
8.8
Amusement
11.9
13.3
1.4
Publication
6.2
5.9
(0.3)
Merchandising
3.6
4.7
1.1
Eliminations or unallocated
(0.6)
(0.7)
(0.1)
Operating income
14.4
3.0
(11.4)
Digital Entertainment
14.1
2.7
(11.4)
Amusement
1.1
1.4
0.3
Publication
2.4
2.1
(0.3)
Merchandising
0.8
1.2
0.4
Eliminations or unallocated
(4.2)
(4.5)
(0.3)
Operating income margin
19.3%
3.6%
(15.7pt)
Digital Entertainment
26.4%
4.4%
(22.0pt)
Amusement
9.5%
11.1%
1.6pt
Publication
39.9%
35.7%
(4.2pt)
Merchandising
23.0%
27.2%
4.2pt
Eliminations or unallocated
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Square Enix Holdings Co. Ltd. published this content on 04 August 2023 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 04 August 2023 06:43:07 UTC.
SQUARE ENIX HOLDINGS CO.,LTD. is a Japan-based company mainly engaged in the entertainment business. The Company operates in four business segments. The Digital Entertainment segment is engaged in the planning, development, sale, licensing and operation of digital entertainment contents focusing on computer games. The Amusement segment is engaged in the operation of amusement facilities, as well as the planning, development, manufacture, sale and rental of commercial game equipment and related commercial products for amusement facilities. The Publishing segment is engaged in the publishing and licensing of comics books, game related books and periodical magazines. The Rights and Property segment is engaged in the planning, production, sale and licensing of derivative works.