Note: This document is a translated version for reference purposes only. Therefore, any discrepancy may occur with the Japanese original version. Please refer to the Japanese version if you find anything unclear. COLOPL, Inc. takes no responsibility for any problems of translation.

Q&A for 4Q FY2022 Operating Results Briefing

This financial results meeting was held on Wednesday, November 9, 2022 at 4:00 p.m. Below is a summary of the question and answer session.

Q: What is your recognition and outlook for the smartphone game market?

  1. We anticipate the market itself to remain flat or slightly increase. In the domestic market, not only domestic companies but also foreign companies are entering the market, and the competitive environment is becoming severe year by year. The Group's basic policy is to continue to propose the new way to play. In addition, we intend to expand the scope of our business by developing IP and strengthening our overseas operations to overcome the competition.

Q: How do you see the new way to play leading to revenue?

  1. First of all, it is necessary to propose the new way to play and get people to pick up the game and get hooked on it. As for earning revenue, we believe it is a matter of monetization. It is difficult to describe what the best way to monetize, but we believe it is important to choose a monetization method that is appropriate for each content.

Q: I would like to ask about the business model of blockchain games.

  1. We are unable to disclose to the details of the project or other details currently. We believe that the currently released Play to Earn has sustainability issues. We will continue to develop the concept that playing games creates value in the world (Proof of Gaming), with the aim of realizing a sustainable Play to Earn.

Q: I would like to ask about investment themes in East and Southeast Asia.

  1. The Group is currently investing worldwide, not only in East and Southeast Asia. We will continue to invest under the three investment themes of "New Generation", "Real x Virtual", and "New Normal".
    • Thank you very much

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Colopl Inc. published this content on 11 November 2022 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 11 November 2022 06:11:05 UTC.