COLOPL : 4Q FY Sep.2022 Operating Results with Commentary(3,499KB)
November 11, 2022 at 11:42 am IST
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This document is an explanatory material of the financial results briefing for the fourth quarter of the fiscal year ended September 30, 2022 with commentary.
Please note that the wording and expressions may differ from those in the video presentation.
Note: This document is a translation from the Japanese original for reference purposes only. In the event of any discrepancy between this translation and the Japanese original, the Japanese original shall prevail.
COLOPL, Inc. assumes no responsibility for this translation or for direct, indirect or any other forms of damages arising from the translation .
This is Miyamoto, President and CEO.
Thank you very much for joining us today at the briefing on the fourth quarter financial results for the fiscal year ended September 30, 2022.
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01 Overview of Results
02 Entertainment Business
03 Investment and Development Business
04 FY2023 Annual Policy
Views and forecasts contained in this document are based on COLOPL's assessment as of the time this document was created, and do not in any way guarantee the accuracy of the information.
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Please be advised that the actual results or outcome may significantly differ from the views and forecasts expressed herein due to changes in various factors.
Today, I'd like to explain the following items.
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■ Dividend per share is planned to be ¥20 per share ■Establishment of a new company, aiming for sustainable Play to
Earn
■Steady growth due to IPO of portfolio companies ,M&A, and etc.
Highlights
4Q
Results
Full Year Results
■Entertainment and Investment & Development Businesses both performed well
*There are some differences in calculation due to rounding down of less than one million yen and rounding off.
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*Sales of "DRAGON QUEST WALK" and "Tales of Luminaria" are recorded on a net basis (revenue sharing).
Company sales for the fourth quarter were 9.4 billion yen and operating profit was 1.3 billion yen.
Compared to the same period of the previous year, Sales decreased slightly, but Operating profit increased due to cost reduction especially advertising expenses.
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Colopl Inc. published this content on 11 November 2022 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 11 November 2022 06:11:05 UTC.
COLOPL, Inc. is mainly engaged in the mobile service business. The domestic mobile game service distributes mobile game applications for the domestic market. The current mainstream is local applications for smartphones such as White Cat Project, Quiz RPG Wizard and Black Cat Wiz and White Cat Tennis. The Overseas mobile game service distributes mobile game applications to overseas. Distribution area is mainly in English-speaking countries and East Asia. There are two types of distribution methods: the Company's direct distribution method, and the partner distribution method with overseas local distribution partners. The Virtual reality (VR) services provide services for VR devices. For other services, the Company provides location information analysis consulting services for business companies such as local governments and railway companies nationwide. In addition, the Company provides a smartphone-specific research service Smart Answer.