Motorsport Games : Rings Virtual NASDAQ Closing Bell, Celebrates One-Year Anniversary of Initial Public Offering
January 12, 2022 at 07:46 pm IST
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12 JanMotorsport Games Rings Virtual NASDAQ Closing Bell, Celebrates One-Year Anniversary of Initial Public Offering
Posted at 09:08hin Press Releasesby admin
Today, January 12, 2022, Dmitry Kozko, CEO of Motorsport Games will ring the virtual NASDAQ Closing Bell to celebrate a significant milestone for the company, the one-year anniversary of its initial public offering on the exchange.
Motorsport Games has had a busy year as a result of being listed on the NASDAQ, and to mark the anniversary, take a look at this snapshot of the company's 2021 alone:
Launched its newest installment of its flagship NASCAR video game series, NASCAR 21: Ignition and released the first-ever NASCAR game for Nintendo Switch, NASCAR Heat Ultimate Edition+
Purchased rFactor 2, the best racing simulator on the market, and are implementing it within all titles
Announced a partnership with INDYCAR, which will result in the development of new games and esports in the coming years
Grew the 2020 24 Hours of Le Mans Virtual Race into an annual series
Launched its very own community hub for racing fans, traxion.gg, the one stop shop for the news and updates every fan needs
And so much more!
In just one year, Motorsport Games has continued to redefine the racing game genre and industry through its acquisitions, launches, partnerships and expertise.
Thank you for joining us to watch the virtual closing bell ringing ceremony live at 4pm EST.
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Motorsport Games Inc. published this content on 12 January 2022 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 12 January 2022 14:15:09 UTC.
Motorsport Games Inc. is a motorsport network company. The Company is a racing game developer, publisher and esports ecosystem provider of official motorsport racing series throughout the world. It develops and publishes multi-platform racing video games, including for game consoles, personal computers (PCs), and mobile platforms through various retail and digital channels, including full-game and downloadable content. It operates through two segments: Gaming segment and Esports segment. The Gaming segment is engaged in the development and publishing of interactive racing video games, entertainment content and services. The Esports segment includes organization and facilitation of esports tournaments, competitions, and events for its licensed racing games as well as on behalf of third-party video game racing series and other video game publishers. The Company also owns the rFactor 2 and KartKraft simulation platforms.