Forever Entertainment S A : FESA-presentation_2023.0113
January 31, 2023 at 08:18 pm IST
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PRESENTATION FOR INVESTORS
Gdynia, 13th of January 2023
LEADING POSITION ON NINTENDO SWITCH
PLN 41MLN OF REVENUES +68% CAGR5 years
MORE THAN 200 PEOPLE EMPLOYED
IN FE GROUP
FRONT MISSION REMAKE
TRILOGY FROM SQUARE ENIX
FE BRAND REPOSITIONING
FOREVER ENTERTAINMENT 2017-3Q.2022
New
Strategy
focus on console Nintendo Switch (NS)
LTM results quarterly [PLN mln]
3,1
-1,0
-1,34Q17
Revenues
EBITDA
Net Profit, adj. *
NEARLY 30 premieres on NS in 2018
9,8
3,6
3,3
1Q18 2Q18 3Q18 4Q18
THE HOUSE
OF THE DEAD:
REMAKE (SEGA)
premiere on NS
41,0
PANZER
36,8
DRAGOON:
GREEN HELL
REMAKE (SEGA)
premiere on NS
premiere on NS
27,3
25,8
NEARLY 60
premieres on NS
in 2019
17,7
13,7
7,9
9,2
8,0
8,4
4,5
2,2
6,1
6,4
6,2
6,5
3,4
0,9
1Q19
2Q19*
3Q19*
4Q19*
1Q20
2Q20
3Q20
4Q20
1Q21
2Q21
3Q21
4Q21
1Q22
2Q22
3Q22
FRONT MISSION 1st:
REMAKE
(SQUARE ENIX)
premiere 4Q22 on NS
FRONT MISSION 2:
REMAKE
(SQUARE ENIX)
premiere 2023 on NS
Fear Effect Reinvented
(SQUARE ENIX)
premiere "soon" on NS
FRONT MISSION 3:
REMAKE plus another
FIVE REMAKES
(SEGA, G-MODE)
* Net Profits adjusted with one-off transactions
Source: Company
NINTENDO SWITCH
SOON # 3
[mln sztuk]
PlayStation 2
Nintendo DS
117 PlayStation 4
114
104
NINTENDO SWITCH CONSOLE SALES
yearly (YTD) *
80
cumulative **
52
32
27
24
17
20
15
15
11
by calendar year
Life-Timedata till 3Q2022
17Q4
18Q4
19Q4
20Q4
21Q4
22Q3
Sources: www.nintendo.co.jp, www.vgchartz.com, own calculations
NINTENDO SWITCH
SALES OF NS CONSOLES VS. NEXT GENS CONSOLES
pieces]
113
[million
102
77
24
VS. NEXT GENS
PS5
15%
Total
Xbox X|S
154 mln
11%
pieces
17
4 3
11
17
Nintendo Switch
74%
2020
2021
2022
PS5
Xbox X|S
Nintendo Switch
Sources: www.vgchartz.com, own calculations
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Disclaimer
Forever Entertainment SA published this content on 30 January 2023 and is solely responsible for the information contained therein. Distributed by Public, unedited and unaltered, on 31 January 2023 14:47:00 UTC.
Forever Entertainment SA is a Poland-based company active in the information technology (IT) sector. It is engaged in the design, production and distribution of computer games. The Companyâs games, such as Arcadroid, Teddy Floopy-Ear - Summer Match Camp, are intended for personal computer (PC) and Mac, game consoles, Android system, iPhone, iPad and other mobile platforms. The Company distributes its products primarily on Asian markets, such as Japan and China.