Valuation: Versus Systems Inc.

Market Cap 78.9L 56.82L 48.77L 45.77L 41.81L 54Cr 79.28L 5.42Cr 2.1Cr 27Cr 2.13Cr 2.09Cr 91Cr P/E 2024
-1.43x
P/E 2025 -3.33x
Enterprise Value 73.63L 53.02L 45.51L 42.71L 39.01L 51Cr 73.98L 5.05Cr 1.96Cr 26Cr 1.99Cr 1.95Cr 85Cr EV / Sales 2024
52x
EV / Sales 2025 2.49x
Free-Float
49.38%
Yield 2024 *
-
Yield 2025 -
Manager TitleAgeSince
Chief Executive Officer 57 23/10/2024
Chief Tech/Sci/R&D Officer 51 01/05/2016
Director TitleAgeSince
Chairman 62 -
Director/Board Member 72 29/12/2023
Director/Board Member 57 29/12/2023
Change 5-day change 1-year change 3-year change Capi.($)
-37.99%-39.94% - - 78.9L
-0.79%-0.50%-23.61%-48.84% 11TCr
-0.05%-0.25%-33.95%+662.63% 10TCr
+0.37%+0.16%-10.89%+15.93% 5.3TCr
-2.12%-4.36%-14.85%-19.69% 4.8TCr
-0.07%+1.37%-21.27%-16.69% 4.09TCr
-0.83%-1.91%-29.66%+2.78% 1.64TCr
-0.14%+1.13%-28.40%-2.98% 1.46TCr
-5.67%+0.70%-48.85%-29.84% 1.09TCr
+0.83%+0.57%+38.18%+194.82% 1.07TCr
Average -4.61%+3.18%-19.26%+84.24% 4.53TCr
Weighted average by Cap. -0.58%+2.80%-22.79%+158.42%

Financials

2024 2025
Net sales 57.29T 41.26T 35.41T 33.24T 30.36T 39.35L 57.56T 4L 2L 19.85L 2L 2L 65.75L 21.83L 15.72L 13.5L 12.67L 11.57L 15Cr 21.94L 1.5Cr 58.09L 7.57Cr 59.04L 57.76L 25Cr
Net income -40.42L -29.11L -24.99L -23.45L -21.42L -28Cr -40.62L -2.78Cr -1.08Cr -14Cr -1.09Cr -1.07Cr -46Cr -17.92L -12.91L -11.08L -10.4L -9L -12Cr -18.01L -1.23Cr -47.68L -6.21Cr -48.46L -47.41L -21Cr
Net Debt -30.66L -22.08L -18.95L -17.79L -16.25L -21Cr -30.81L -2.1Cr -81.58L -11Cr -82.9L -81.1L -35Cr -5L -4L -3L -3L -3L -3.62Cr -5L -36.21L -14.03L -1.83Cr -14.26L -13.95L -6.05Cr
Logo Versus Systems Inc.
Versus Systems, Inc. is a provider of gamification and audience engagement technology. The Company’s platform enables brands to create rewarding, interactive experiences that deepen connections with consumers. Its products and games are designed so that end users of its products can earn prizes by registering on its system and completing in-content challenges like trivia, polls, or casual mobile games. Players can use its system to play a variety of games and earn a range of prize types, provided by advertisers and sponsors. Its products include its in-venue XEO and Filter Fan Cam products for live events, and its new stand-alone Winfinite product that can be used by brands, advertising agencies, and content partners to reach potential customers outside sports venues, on mobile devices. It also has an IP portfolio that can create future licensing and product development opportunities, including its Artificial Intelligence (AI) and Machine Learning (ML) series of patent claims.
Employees
-

Net sales - Rate of surprise